Initiates a broadcast when a specified Spec if captured.
one: #Example Using Shiny Spec
type: capture
spec: shiny
nearest-player-radius: 30.0
broadcasts:
- '&8-------'
- '&a%nearest_name% caught %pokemon% at %x%, %y%, %z%, in %world%'
- '&8-------'
webhook: none
nearest-player-only: false
Spawn
Initiates a broadcast when a specified spec spawns
one: #Example Using Shiny Spec
type: spawn
spec: shiny
nearest-player-radius: 30.0
broadcasts:
- '&8-------'
- '&aShiny %pokemon% spawned near %nearest_name% at %x%, %y%, %z%, in %world%'
- '&8-------'
webhook: none
nearest-player-only: true #True means it will only broadcast to the nearest player
Defeat
Initiates a broadcast when a specified spec is defeated
one: #Example Using Shiny Spec
type: defeat
spec: shiny
nearest-player-radius: 30.0
broadcasts:
- '&8-------'
- '&a%nearest_name% defeated %pokemon% at %x%, %y%, %z%, in %world%'
- '&8-------'
webhook: none
nearest-player-only: false